Converts PLY to OBJ so a general 3D application can open it. OBJ is read by Blender, Maya, 3ds Max, Cinema 4D and effectively everything else, which PLY is not.
Vertex colour has nowhere to go
.mtl file and applies per material, not per vertex.
Some tools write extra numbers after the vertex coordinates as an unofficial colour extension. It is not part of the format, most readers ignore it, and some refuse the file outright, so it is not written here.
To keep the colour, stay in PLY, or convert to glTF where vertex colours are a first-class attribute.
Both PLY encodings are read
Faces that are not triangles
Other names for this
Also searched as “ply to wavefront obj”.
Questions
- My scan lost its colours.
- OBJ has no per-vertex colour. Keep the PLY, or convert to glTF where vertex colour is standard.
- It says my file is a point cloud.
- It has no faces. OBJ can hold bare vertices but nothing will render them as a surface — reconstruct a mesh first in MeshLab.
- Is my model uploaded?
- No. The parsing and rewriting happen in this tab. Models are frequently confidential — an unreleased product, a client’s part, a scan of something proprietary — and none of it is transmitted. Turn your Wi-Fi off and the tool keeps working.
- How large a model can I convert?
- There is no imposed limit; the ceiling is your device’s memory. A desktop browser handles files of roughly 2 GB and a phone about 400 MB. A 200 MB STL — around four million triangles — converts in a few seconds on a laptop.